![]() It’s different implementations of it, but it’s the same basic concept that was back on Gollum. It spreads the light as it goes through the surface so you get that skin-like feel. It’s basically like, if you light a wax candle, you see the diffusion of the light through it. ![]() Yeah, it’s called Subsurface and we actually got an Oscar for that technology. That was something that had never been done before. I remember reading that the reflection of light on and under Gollum’s skin and the way you could see his veins was one of the biggest innovations that you guys pioneered. ![]() Because he was so skinny, you saw all of the muscles moving under his skin. And because we were inventing technology as we were doing it, it was a huge challenge. Up to that point, you’d seen a lot of CG creatures, but none to the level of Gollum, where the detail him an actor on screen, rather than just a scary monster, which is what a lot of the CG creatures up to that point had been. Eric Saindon: When we did Gollum, no one had really done a CG creature mixed with live action that you were supposed to believe was just a creature in the scene.
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